A Look At The New PSP Go Features
The most recent release in Sony's gaming portables line is PSP Go, made public in the autumn of 2009 at the E3 expo. The PSP Go features are noticeably different to previous machines in the range, and unite to supply a stylish and practical alternative to the popular line.
The initial, and probably most talked about, PSP Go feature to vary from classic models is the absence of the UMD drive. Prior versions have used this media outlet for both gaming and videos, but the PSP Go drops it completely. As an alternative, Sony intend for all software on the PSP Go to be downloaded onto the 16 GB of built in memory. This revolutionary ploy will be aided by the PS store, which is building a huge catalogue of titles and movies to be supplied on the PSP Go.
The formerly discussed 16 GB of memory is flash based, and is free to be extended to 32 GB by the memory stick micro. This PSP Go feature delivers a huge stock of memory so players won't be stumped for room. The screen is slightly reduced in size since the PSP 3000, but presents a much sharper picture at 480x272 pixels. The compact screen layer is pressed upwards to bare the buttons and d-pad, which also includes an analogue stick as before.
The PSP Go keeps all the basic features of its progenitor, including wi-fi functioning and connectivity to the PS store both on its own or via a PS3. Sony are aiming to make all previous UMDs accessible through the store, and game players can also access 'Minis', a new set of less expensive titles from classic ranges like Megaman and Tetris.
So that's a quick intro to the PSP Go features. The console keeps the established feel and specs of the original, whilst presenting a fresh new design and leading edge media capacities. Sony have asserted that exclusively downloading titles is the plan for all videogames in the future, and so the PSP Go is paving the way for a new venture into gaming history.









